Title :
Leveraging Virtual Humans to Effectively Prepare Learners for Stressful Interpersonal Experiences
Author :
Robb, Andrew ; Kopper, Regis ; Ambani, R. ; Qayyum, F. ; Lind, D. ; Li-Ming Su ; Lok, Benjamin
Abstract :
Stressful interpersonal experiences can be difficult to prepare for. Virtual humans may be leveraged to allow learners to safely gain exposure to stressful interpersonal experiences. In this paper we present a between-subjects study exploring how the presence of a virtual human affected learners while practicing a stressful interpersonal experience. Twenty-six fourth-year medical students practiced performing a prostate exam on a prostate exam simulator. Participants in the experimental condition examined a simulator augmented with a virtual human. Other participants examined a standard unaugmented simulator. Participants reactions were assessed using self-reported, behavioral, and physiological metrics. Participants who examined the virtual human experienced significantly more stress, measured via skin conductance. Participants stress was correlated with previous experience performing real prostate exams; participants who had performed more real prostate exams were more likely to experience stress while examining the virtual human. Participants who examined the virtual human showed signs of greater engagement; non-stressed participants performed better prostate exams while stressed participants treated the virtual human more realistically. Results indicated that stress evoked by virtual humans is linked to similar previous real-world stressful experiences, implying that learners real-world experience must be taken into account when using virtual humans to prepare them for stressful interpersonal experiences.
Keywords :
augmented reality; physiology; psychology; augmented simulator; behavioral metric; learner; physiological metric; prostate exam simulator; self-reported metric; skin conductance; stressful interpersonal experience; virtual human; Educational institutions; Interviews; Measurement; Prostate cancer; Standards; Stress; Training; Virtual/digital characters; mixed reality; training; user studies.; Adaptation, Psychological; Adult; Computer Graphics; Computer Simulation; Computer-Assisted Instruction; Digital Rectal Examination; Female; Humans; Imaging, Three-Dimensional; Male; Models, Biological; Stress, Psychological; Students, Medical; User-Computer Interface; Virtual Reality Exposure Therapy;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2013.35