Title :
Managing Software Defects
Author_Institution :
REVEAL @ Fac. of Inf., Univ. of Lugano, Lugano, Switzerland
fDate :
Sept. 29 2014-Oct. 3 2014
Abstract :
Our work aims to improve the workflow of developers dealing with bug reports. This begins with promoting a bug report-often considered as a side effect of the development process-to independent entity with specific properties that can be exploited to describe and understand a system. We believe that, by automating the steps that lead to the creation of a bug report, we can generate meaningful information that can be automatically elaborated to produce insightful views on the failure environment and aid the interpretation of a bug report. Finally, we want to integrate the reporting process with elements from game design theory, to stimulate interaction between developers and people in the community and create fruitful cooperation in software ecosystems.
Keywords :
game theory; program debugging; software engineering; software management; bug reports; development process; failure environment; game design theory; software defect management; software ecosystems; Communities; Context; Data mining; Data visualization; Software engineering; Software maintenance;
Conference_Titel :
Software Maintenance and Evolution (ICSME), 2014 IEEE International Conference on
Conference_Location :
Victoria, BC
DOI :
10.1109/ICSME.2014.124