DocumentCode
1767310
Title
Three-dimensional visualization of the underwater environment using graphical library “3Dbodies”
Author
Sorokin, Vasilii A. ; Demin, A.Y. ; Khasaeva, Diana Z.
Author_Institution
Inst. of Cybern., Tomsk Polytech. Univ., Tomsk, Russia
fYear
2014
fDate
16-18 Oct. 2014
Firstpage
1
Lastpage
5
Abstract
In this paper the authors consider the software implementation of three-dimensional visualization of the underwater environment using height maps via Windows Presentation Foundation. In addition, the problems of constructing a realistic 3D model of the surface topography have been described. In order to construct 3D model of the surface topography the authors have proposed the use of height maps and texture library. The original mechanism for editing 3D models has been created. The graphical library has been developed for reduction of the design time of computer graphics.
Keywords
data visualisation; software libraries; surface topography; 3D underwater environment visualization; 3Dbodies graphical library; Windows Presentation Foundation; computer graphics; height maps; surface topography 3D model; texture library; Analytical models; Automation; Image resolution; Libraries; Sensors; Shape; UUV; WPF; graphical library; height map; three-dimensional; underwater environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Mechanical Engineering, Automation and Control Systems (MEACS), 2014 International Conference on
Conference_Location
Tomsk
Print_ISBN
978-1-4799-6220-4
Type
conf
DOI
10.1109/MEACS.2014.6986895
Filename
6986895
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