DocumentCode :
176811
Title :
The battlefield environment of two-dimensional posture display based on UML
Author :
Wang Yun Cheng ; Wu Shan Ming ; Ding Zhi Fang ; Zhou Chun Hua ; Chen Chu Xiang
Author_Institution :
Coll. of Sci., Inf. Eng. Univ., Zhengzhou, China
fYear :
2014
fDate :
May 31 2014-June 2 2014
Firstpage :
4048
Lastpage :
4051
Abstract :
In order to meet the need of information under the condition of military training, this paper analyzes the battlefield environment of two-dimensional posture display function demand, on the system architecture based on the detailed analysis of system structure, the use of UML are analyzed and designed, and the system static model, dynamic model and visualization modeling, combined with the field data acquisition, design the corresponding simulation strategy and simulation model. Finally, the use of multi-threading technology and VC.NET language for system development and realization.
Keywords :
Unified Modeling Language; data acquisition; military computing; multi-threading; program diagnostics; system monitoring; UML; VC.NET language; battlefield environment; dynamic model; field data acquisition; military training; multithreading technology; simulation model; simulation strategy; system architecture; system development; system static model; system structure; two-dimensional posture display function demand; visualization modeling; Abstracts; Analytical models; Data models; Educational institutions; Electronic mail; Training; Unified modeling language; Battlefield environment; Simulation; UML;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Control and Decision Conference (2014 CCDC), The 26th Chinese
Conference_Location :
Changsha
Print_ISBN :
978-1-4799-3707-3
Type :
conf
DOI :
10.1109/CCDC.2014.6852889
Filename :
6852889
Link To Document :
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