DocumentCode
1772566
Title
An Intelligent Serious Game for Supporting African and African Caribbean Men during Pre- and Post-Diagnosis of Prostate Cancer
Author
Brown, Dean ; Cosma, Georgina ; Acampora, Giovanni ; Seymour-Smith, Sarah ; Close, Alex
Author_Institution
Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham, UK
fYear
2014
fDate
16-17 Oct. 2014
Firstpage
20
Lastpage
27
Abstract
Prostate cancer is the most common cancer diagnosed in men in the UK. Over 40, 000 men are diagnosed with prostate cancer every year and one in four Black men will develop prostate cancer at some point in their lives. High mortality rates among African and African Caribbean men exist due to the various barriers which prevent them from seeking advice and early treatment for prostate cancer. Such barriers include unawareness of risk, symptoms, and treatments for prostate cancer, and trust/mistrust of healthcare services. There is a need for understanding and developing culturally sensitive interventions to enhance knowledge and understanding of prostate cancer in African and African Caribbean men, and to encourage presentation as early as possible, as this could save lives. Serious games and computational intelligence can provide a supportive framework for patients at the pre- and post-diagnosis stages. We are proposing an intelligent serious game which can build a model of the patient via their user-profile and in game responses. This data is analysed by a computational intelligence layer, built beneath the game layer, which assesses the risk factors and feeds back to the patient, via the game layer, timely cues for action. This approach can overcome some of the existing barriers to timely presentation and diagnosis for this target population including their preferences in mining health information, previous negative experiences with health professionals and other barriers which prevent men at risk from seeking medical attention.
Keywords
cancer; data mining; medical diagnostic computing; patient diagnosis; serious games (computing); African Caribbean men; African men; UK; computational intelligence layer; game layer; health information mining; intelligent serious game; prostate cancer postdiagnosis; prostate cancer prediagnosis; Computational intelligence; Games; Medical diagnostic imaging; Prostate cancer; Psychology; Transfer functions; early intervention; prostate cancer; serious games;
fLanguage
English
Publisher
ieee
Conference_Titel
Interactive Technologies and Games (iTAG), 2014 International Conference on
Conference_Location
Nottingham
Type
conf
DOI
10.1109/iTAG.2014.9
Filename
6990186
Link To Document