DocumentCode :
1776176
Title :
Server based control flocking for aerial-systems
Author :
Oweis, Sami ; Ganesan, S. ; Cheok, Ka C.
Author_Institution :
Sch. of Electr. & Comput. Eng., Oakland Univ., Rochester, MI, USA
fYear :
2014
fDate :
5-7 June 2014
Firstpage :
314
Lastpage :
319
Abstract :
Flocking is a term that describes the behavior of a group of birds (a flock) in flight, or the swarming behavior of insects. This paper presents detailed information about how to use the flocking techniques to control a group of embedded controlled systems “Boids” such as ground systems (robotic vehicles/ swarm robots) in 2D and/or aerial systems (quadrotors) in 3D. Each one of these systems moves inside/outside of a building collectively to reach a target. This paper presents flocking behavior implemented on a server based control, which will process each of the boids properties e.g. position, speed & target. Subsequently the server will assign the appropriatee move to a specific boid. The calculated information will be used locally to control and direct the movements/flocking for each boid in the group. A simulation technique and detailed flow chart is presented. In addition to the famous Reynolds´ Rules for flocking two other rules are presented; one for targeting and another for avoiding obstacles. The targeting rule was implemented to ensure that the flock moves collectively towards a common target; it was implemented by creating a target velocity parameter. The avoiding obstacles rule was implemented to ensure that the flock doesnt collide with obstacles that they could be in the path; it was implemented by creating an avoiding velocity parameter.
Keywords :
autonomous aerial vehicles; collision avoidance; embedded systems; multi-robot systems; queueing theory; aerial-systems; avoiding obstacles rule; avoiding velocity parameter; boids; embedded controlled systems; flocking behavior; ground systems; insects; server based control flocking; swarming behavior; Birds; Color; Equations; Force; Friction; Graphical user interfaces; Servers; 2D/3D flocking; Boids properties; constraints; flight; flocking; quadro-tors and path planning; robotic vehicles; rules of flocking; swarm robots;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electro/Information Technology (EIT), 2014 IEEE International Conference on
Conference_Location :
Milwaukee, WI
Type :
conf
DOI :
10.1109/EIT.2014.6871783
Filename :
6871783
Link To Document :
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