• DocumentCode
    1776176
  • Title

    Server based control flocking for aerial-systems

  • Author

    Oweis, Sami ; Ganesan, S. ; Cheok, Ka C.

  • Author_Institution
    Sch. of Electr. & Comput. Eng., Oakland Univ., Rochester, MI, USA
  • fYear
    2014
  • fDate
    5-7 June 2014
  • Firstpage
    314
  • Lastpage
    319
  • Abstract
    Flocking is a term that describes the behavior of a group of birds (a flock) in flight, or the swarming behavior of insects. This paper presents detailed information about how to use the flocking techniques to control a group of embedded controlled systems “Boids” such as ground systems (robotic vehicles/ swarm robots) in 2D and/or aerial systems (quadrotors) in 3D. Each one of these systems moves inside/outside of a building collectively to reach a target. This paper presents flocking behavior implemented on a server based control, which will process each of the boids properties e.g. position, speed & target. Subsequently the server will assign the appropriatee move to a specific boid. The calculated information will be used locally to control and direct the movements/flocking for each boid in the group. A simulation technique and detailed flow chart is presented. In addition to the famous Reynolds´ Rules for flocking two other rules are presented; one for targeting and another for avoiding obstacles. The targeting rule was implemented to ensure that the flock moves collectively towards a common target; it was implemented by creating a target velocity parameter. The avoiding obstacles rule was implemented to ensure that the flock doesnt collide with obstacles that they could be in the path; it was implemented by creating an avoiding velocity parameter.
  • Keywords
    autonomous aerial vehicles; collision avoidance; embedded systems; multi-robot systems; queueing theory; aerial-systems; avoiding obstacles rule; avoiding velocity parameter; boids; embedded controlled systems; flocking behavior; ground systems; insects; server based control flocking; swarming behavior; Birds; Color; Equations; Force; Friction; Graphical user interfaces; Servers; 2D/3D flocking; Boids properties; constraints; flight; flocking; quadro-tors and path planning; robotic vehicles; rules of flocking; swarm robots;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electro/Information Technology (EIT), 2014 IEEE International Conference on
  • Conference_Location
    Milwaukee, WI
  • Type

    conf

  • DOI
    10.1109/EIT.2014.6871783
  • Filename
    6871783