Title :
Feature Selection Scheme Based on Zero-Sum Two-Player Game
Author :
Touazi, A. ; Mokdad, F. ; Bouchaffra, D.
Author_Institution :
Centre de Dev. des Technol. Av. (CDTA), Design & Implementation of Intell. Machines Lab., Baba Hassen, Algeria
Abstract :
We propose a new filter methodology for feature selection using the concept of game theory whereby features are assimilated to players. In this game theoretical context, a strategy corresponds to a particular affinity between a group of features forming a cluster, and the payoff function is computed based on the weighted distance between a feature and a cluster. A zero-sum two-player game problem is solved through a global combination of pair wise features. Finally, each feature is represented by the value of the objective function, at the optimal solution, which indicates the contribution of each feature. The importance of features is then evaluated by their optimal values. To validate the effectiveness of the proposed methodology, we have conducted a classification task utilizing SVM on various UCI and stat log datasets. The experimental results show that the proposed scheme leads to improvement in classification performance, when compared to mRMR and Fisher score algorithms.
Keywords :
feature selection; filtering theory; game theory; image classification; support vector machines; Fisher score algorithms; SVM; UCI datasets; classification task; feature selection scheme; filter methodology; mRMR; objective function; pairwise features; payoff function; stat log datasets; weighted distance; zero-sum two-player game problem; Accuracy; Classification algorithms; Filtering theory; Game theory; Games; Linear programming; Vectors; SVM classification; clustring; feature selection; filter; zero-sum two-player game;
Conference_Titel :
Pattern Recognition (ICPR), 2014 22nd International Conference on
Conference_Location :
Stockholm
DOI :
10.1109/ICPR.2014.240