DocumentCode
1781585
Title
Trace-based decision making in interactive application: Case of Tamagotchi systems
Author
Hoang Nam Ho ; Rabah, Mourad ; Nowakowski, Samuel ; Estraillier, Pascal
Author_Institution
L3i Lab., Univ. of La Rochelle - France, La Rochelle, France
fYear
2014
fDate
3-5 Nov. 2014
Firstpage
123
Lastpage
127
Abstract
We present our exploratory work for situation preselecting in interactive applications, assuming that the application is an Interactive Adaptive System based on a sequence of contextualized “situations”. Each situation confines activities and interactions related to a common context, resources and system actors. When one situation is completed, the system has to determine which is the best following one. We introduce in this paper a new preselecting method that identifies possible next situations among all available situations. We propose a strategy using Naïve Bayes based on the analysis of the sets of available traces (the past of users). Combining all obtained results, we get a set of situations, called set of alternatives that can be used in any decision algorithm. We demonstrate our approach on a case study based on Tamagotchi game.
Keywords
Bayes methods; adaptive systems; decision making; Naive Bayes; Tamagotchi game; Tamagotchi systems; interactive adaptive system; preselecting method; trace-based decision making; Computational modeling; Context; Decision making; Games; Predictive models; Probability; Sensors; Bayesian probability; Multi-Criteria Decision Making; interactive adaptive system; preselection; situations; traces;
fLanguage
English
Publisher
ieee
Conference_Titel
Control, Decision and Information Technologies (CoDIT), 2014 International Conference on
Conference_Location
Metz
Type
conf
DOI
10.1109/CoDIT.2014.6996880
Filename
6996880
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