DocumentCode :
178187
Title :
Pruning the 3D Curve Skeleton
Author :
Serino, L. ; di Baja, G.S.
Author_Institution :
Ist. di Calcolo e Reti ad Alte Prestazioni, Naples, Italy
fYear :
2014
fDate :
24-28 Aug. 2014
Firstpage :
2269
Lastpage :
2274
Abstract :
A new pruning algorithm is introduced to remove peripheral branches of scarce relevance from the curve skeleton of 3D objects, while keeping the more relevant branches untouched. The algorithm does not require fine tuning of the parameters involved in the criteria suggested to evaluate branch significance and, in the average, produces satisfactory results.
Keywords :
computational geometry; 3D curve skeleton; pruning algorithm; scarce relevance; Context; Force; Image reconstruction; Shape; Skeleton; Surface reconstruction; Three-dimensional displays; 3D object; curve skeleton; pruning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition (ICPR), 2014 22nd International Conference on
Conference_Location :
Stockholm
ISSN :
1051-4651
Type :
conf
DOI :
10.1109/ICPR.2014.394
Filename :
6977106
Link To Document :
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