• DocumentCode
    1784704
  • Title

    Making a Virtual Sand Table Based on Unity 3D Technique

  • Author

    Liu Xiaofeng ; Chen Tianhuang ; Qin Tingchao

  • Author_Institution
    Dept. of Comput. Applic., WuHan Univ. of Technol., Wuhan, China
  • fYear
    2014
  • fDate
    24-27 Nov. 2014
  • Firstpage
    278
  • Lastpage
    281
  • Abstract
    The 3D virtual sand table is a kind of relatively complicated technology with the very important point that the map datum should generate rapidly. Based on DEM datum, This article is devoted to come up with a systematic method to structure a 3D virtual sand table and identify its feasibility: a gray scale-map generates by means of linear interpolation in a short time and a vivid 3D-topographic map is constructed in Unity3D, the feasibility of the method is proved by a experimental way.
  • Keywords
    geographic information systems; interpolation; solid modelling; virtual reality; 3D virtual sand table; 3D-topographic map; DEM datum; Unity 3D technique; geographic information system; gray scale-map; linear interpolation; map datum; systematic method; Educational institutions; Gray-scale; Interpolation; Solid modeling; Surface topography; Three-dimensional displays; Virtual reality; Unity 3D virtual sand GIS;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Distributed Computing and Applications to Business, Engineering and Science (DCABES), 2014 13th International Symposium on
  • Conference_Location
    Xian Ning
  • Print_ISBN
    978-1-4799-4170-4
  • Type

    conf

  • DOI
    10.1109/DCABES.2014.61
  • Filename
    6999104