DocumentCode
1784842
Title
Dynamic composition of interactive AR scenes with the CARL language
Author
Ruminski, Dariusz ; Walczak, K.
Author_Institution
Poznan Univ. of Econ., Poznan, Poland
fYear
2014
fDate
7-9 July 2014
Firstpage
329
Lastpage
334
Abstract
The paper presents a method of dynamic composition of interactive augmented reality (AR) scenes based on distributed data sources and depending on the context. For this purpose, a novel declarative language for modelling ubiquitous, contextual AR environments is employed. The language, called CARL - Contextual Augmented Reality Language, enables modularisation of the structure of AR scenes and the presented AR content. CARL separates specification of three categories of entities constituting an AR environment - trackable markers, content objects and interfaces. Particular entities may be selectively added to an AR scene, which makes the language flexible and particularly well suited for building dynamic AR systems.
Keywords
augmented reality; user interfaces; virtual reality languages; CARL language; contextual augmented reality language; declarative language; distributed data sources; dynamic AR systems; interactive AR scene dynamic composition; ubiquitous contextual AR environment modelling; Augmented reality; Bars; Books; Buildings; Cameras; Context; Three-dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Information, Intelligence, Systems and Applications, IISA 2014, The 5th International Conference on
Conference_Location
Chania
Type
conf
DOI
10.1109/IISA.2014.6878808
Filename
6878808
Link To Document