DocumentCode :
1786532
Title :
A depth optimization method for 2D-to-3D conversion based on RGB-D images
Author :
Chen Hua ; Liu Tao ; Ge Mengshu ; Zhuang Bojin
Author_Institution :
Sch. of Inf. & Commun. Eng., Beijing Univ. of Posts & Telecommun., Beijing, China
fYear :
2014
fDate :
19-21 Sept. 2014
Firstpage :
223
Lastpage :
227
Abstract :
2D-to-3D conversion is one of the key technologies in stereoscopic video. Its visual qualities depend on the qualities of depth image estimation and virtual viewpoint image rendering. Although there are many methods to get depth information, the depth information still has some errors because of calculation errors and noises, which influences the visual qualities of the generated virtual viewpoint image. This paper proposes a depth image optimization method to improve the qualities of virtual viewpoint image. It utilizes the surface normal information to segment objects and obtain the smooth factor of depth image. The experimental results demonstrate that our method can denoise and smooth the original depth map effectively.
Keywords :
image segmentation; optimisation; rendering (computer graphics); stereo image processing; video signal processing; 2D-to-3D conversion; RGB-D images; depth image estimation; depth image optimization method; depth information; depth map; object segmentation; stereoscopic video; surface normal information; virtual viewpoint image rendering; visual quality; Image segmentation; Merging; Shape; Stereo image processing; Surface treatment; Three-dimensional displays; Vectors; 2D-to-3D conversion; RGB-D; depth map; surface normal;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network Infrastructure and Digital Content (IC-NIDC), 2014 4th IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4799-4736-2
Type :
conf
DOI :
10.1109/ICNIDC.2014.7000298
Filename :
7000298
Link To Document :
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