DocumentCode :
1787449
Title :
A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems
Author :
Bourazeri, Aikaterini ; Pitt, Jeremy
Author_Institution :
Dept. of Electr. & Electron. Eng., Imperial Coll. London, London, UK
fYear :
2014
fDate :
8-12 Sept. 2014
Firstpage :
175
Lastpage :
176
Abstract :
Synchronised and coordinated individual behaviours and actions in a socio-technical system could lead towards successful collective action. We present the design and implementation of a Serious Game, in which players have to self-organise the distribution of energy resources, which helps provide collective awareness, a prerequisite for collective action.
Keywords :
groupware; serious games (computing); collective action; collective awareness; energy resources; game-based approach; self-organising socio-technical system; serious game; Assembly; Communities; Games; Smart meters; Social network services; Sociotechnical systems; Visualization; Collective Action; Collective Awareness; Serious Games; Socio-Technical Systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Self-Adaptive and Self-Organizing Systems (SASO), 2014 IEEE Eighth International Conference on
Conference_Location :
London
Type :
conf
DOI :
10.1109/SASO.2014.31
Filename :
7001014
Link To Document :
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