DocumentCode :
1788104
Title :
ReHoblet — A home-based rehabilitation game on the tablet
Author :
Vandermaesen, Marijke ; Robert, Karel ; Luyten, Kris ; Coninx, Karin
Author_Institution :
Expertise Centre for Digital Media, Univ. Hasselt- tUL- iMinds, Diepenbeek, Belgium
fYear :
2014
fDate :
15-18 Oct. 2014
Firstpage :
411
Lastpage :
416
Abstract :
We present ReHoblet; a physical rehabilitation game on tablets, designed to be used in a residential setting. ReHoblet trains two gross motor movements of the upper limbs by lifting (up-down) and transporting (left-right) the tablet to control a simple platform game. By using its accelerometers and gyroscope, the tablet is capable of detecting movements made by the user and steer the interaction based on this data. A formative evaluation with five Multiple Sclerosis (MS) patients and their therapists showed high appreciation for ReHoblet. Patients stated they liked ReHoblet not only to improve their physical abilities, but to train on performing technology-related tasks. Based on the results, we reflect on tablet-based games in home-based rehabilitation.
Keywords :
computer games; notebook computers; patient rehabilitation; patient treatment; ReHoblet; gross motor movements; home-based rehabilitation game; multiple sclerosis patients; patient therapy; physical rehabilitation game; tablet; upper limbs; Avatars; Conferences; Games; Medical treatment; Monitoring; Muscles; Training; Motor training; neurorehabilitation; pervasive healthcare; physical therapy; tablet; upper extremities;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
e-Health Networking, Applications and Services (Healthcom), 2014 IEEE 16th International Conference on
Conference_Location :
Natal
Type :
conf
DOI :
10.1109/HealthCom.2014.7001878
Filename :
7001878
Link To Document :
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