DocumentCode
1788200
Title
Improving the quality of mesh simplification with texture saliency measurement
Author
Sporysz, Przemyslaw ; Glomb, Przemyslaw
Author_Institution
Multimedia Syst. Div., Inst. of Theor. & Appl. Inf., Gliwice, Poland
fYear
2014
fDate
14-17 Oct. 2014
Firstpage
1
Lastpage
6
Abstract
The objective of this paper is to study the effect of using visual attention (saliency) of an object´s texture to improve the quality of mesh simplification. We present an extension for QSlim method [Garland and Zhou, `Quadric-based simplification in any dimension´, 2005] which uses saliency measurement and we evaluate simplified meshes in terms of geometry loss and synthetic view-dependent image-based measurement.
Keywords
computational geometry; mesh generation; solid modelling; 3D models; QSlim method; geometry loss; mesh simplification quality; synthetic view-dependent image-based measurement; texture saliency measurement; visual attention; Geometry; Image edge detection; Loss measurement; PSNR; Three-dimensional displays; Visualization; Mesh simplification; QSlim algorithm; visual attention;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing Theory, Tools and Applications (IPTA), 2014 4th International Conference on
Conference_Location
Paris
Print_ISBN
978-1-4799-6462-8
Type
conf
DOI
10.1109/IPTA.2014.7001942
Filename
7001942
Link To Document