DocumentCode :
1788200
Title :
Improving the quality of mesh simplification with texture saliency measurement
Author :
Sporysz, Przemyslaw ; Glomb, Przemyslaw
Author_Institution :
Multimedia Syst. Div., Inst. of Theor. & Appl. Inf., Gliwice, Poland
fYear :
2014
fDate :
14-17 Oct. 2014
Firstpage :
1
Lastpage :
6
Abstract :
The objective of this paper is to study the effect of using visual attention (saliency) of an object´s texture to improve the quality of mesh simplification. We present an extension for QSlim method [Garland and Zhou, `Quadric-based simplification in any dimension´, 2005] which uses saliency measurement and we evaluate simplified meshes in terms of geometry loss and synthetic view-dependent image-based measurement.
Keywords :
computational geometry; mesh generation; solid modelling; 3D models; QSlim method; geometry loss; mesh simplification quality; synthetic view-dependent image-based measurement; texture saliency measurement; visual attention; Geometry; Image edge detection; Loss measurement; PSNR; Three-dimensional displays; Visualization; Mesh simplification; QSlim algorithm; visual attention;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing Theory, Tools and Applications (IPTA), 2014 4th International Conference on
Conference_Location :
Paris
Print_ISBN :
978-1-4799-6462-8
Type :
conf
DOI :
10.1109/IPTA.2014.7001942
Filename :
7001942
Link To Document :
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