DocumentCode :
1788601
Title :
Covert channels in online rogue-like games
Author :
Lakhani, Hasnain ; Zaffar, Fareed
Author_Institution :
Comput. Sci. Lab., SRI Int., Menlo Park, CA, USA
fYear :
2014
fDate :
10-14 June 2014
Firstpage :
761
Lastpage :
767
Abstract :
Covert channels allow two parties to exchange secret data in the presence of adversaries without disclosing the fact that there is any secret data in their communications. We propose and implement EEDGE, an improved method for steganography in mazes that builds upon the work done by Lee et al; and has a significantly higher embedding capacity. We apply EEDGE to the setting of online rogue-like games, which have randomly generated mazes as the levels for players; and show that this can be used to successfully create an efficient, error-free, high bit-rate covert channel.
Keywords :
computer games; electronic data interchange; steganography; EEDGE; covert channels; error free channel; high bit rate covert channel; online rogue like games; secret data exchange; steganography; Bit rate; Games; Image edge detection; Information systems; Lattices; Receivers; Security;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications (ICC), 2014 IEEE International Conference on
Conference_Location :
Sydney, NSW
Type :
conf
DOI :
10.1109/ICC.2014.6883411
Filename :
6883411
Link To Document :
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