• DocumentCode
    1789322
  • Title

    Player´s attention and meditation level of input devices on mobile gaming

  • Author

    Chu, K.-Y. ; Chui Yin Wong

  • Author_Institution
    Fac. of Creative Multimedia, Multimedia Univ., Cyberjaya, Malaysia
  • fYear
    2014
  • fDate
    2-5 Sept. 2014
  • Firstpage
    13
  • Lastpage
    17
  • Abstract
    In the recent research studies, Brain-Computer Interaction is considered a new research opportunity and novel way to interact with the game player in gaming and entertainment sector. There has been little academic research on players´ attention and meditation with mobile input gaming devices. The research focuses on mobile interaction input for mobile games with the aim of study to examine how attention (e.g. focus, concentration) and meditation (e.g. calmness, stress) differs between mobile inputs. By comparing attention and meditation levels of players across mobile input, the research plans to achieve this by extracting information from mobile players using low cost electroencephalography headset to understand mobile input interaction and measure emotional states of users interacting with the mobile platform. Results showed that players have lower attention level on hard key than soft key while hard key meditation level is higher than soft key.
  • Keywords
    brain-computer interfaces; computer games; entertainment; mobile computing; brain-computer interaction; entertainment sector; meditation level; mobile gaming; player attention; Computers; Electroencephalography; Games; Headphones; Land mobile radio; Mobile handsets; attention; input devices; meditation; mobile gaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    User Science and Engineering (i-USEr), 2014 3rd International Conference on
  • Conference_Location
    Shah Alam
  • Print_ISBN
    978-1-4799-5812-2
  • Type

    conf

  • DOI
    10.1109/IUSER.2014.7002669
  • Filename
    7002669