DocumentCode
1789322
Title
Player´s attention and meditation level of input devices on mobile gaming
Author
Chu, K.-Y. ; Chui Yin Wong
Author_Institution
Fac. of Creative Multimedia, Multimedia Univ., Cyberjaya, Malaysia
fYear
2014
fDate
2-5 Sept. 2014
Firstpage
13
Lastpage
17
Abstract
In the recent research studies, Brain-Computer Interaction is considered a new research opportunity and novel way to interact with the game player in gaming and entertainment sector. There has been little academic research on players´ attention and meditation with mobile input gaming devices. The research focuses on mobile interaction input for mobile games with the aim of study to examine how attention (e.g. focus, concentration) and meditation (e.g. calmness, stress) differs between mobile inputs. By comparing attention and meditation levels of players across mobile input, the research plans to achieve this by extracting information from mobile players using low cost electroencephalography headset to understand mobile input interaction and measure emotional states of users interacting with the mobile platform. Results showed that players have lower attention level on hard key than soft key while hard key meditation level is higher than soft key.
Keywords
brain-computer interfaces; computer games; entertainment; mobile computing; brain-computer interaction; entertainment sector; meditation level; mobile gaming; player attention; Computers; Electroencephalography; Games; Headphones; Land mobile radio; Mobile handsets; attention; input devices; meditation; mobile gaming;
fLanguage
English
Publisher
ieee
Conference_Titel
User Science and Engineering (i-USEr), 2014 3rd International Conference on
Conference_Location
Shah Alam
Print_ISBN
978-1-4799-5812-2
Type
conf
DOI
10.1109/IUSER.2014.7002669
Filename
7002669
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