Title :
An Interest-Based Per-Community P2P Hierarchical Structure for Short Video Sharing in the YouTube Social Network
Author :
Haiying Shen ; Yuhua Lin ; Chandler, Harrison
Author_Institution :
Dept. of Electr. & Comput. Eng., Clemson Univ., Clemson, SC, USA
fDate :
June 30 2014-July 3 2014
Abstract :
The past few years have seen an explosion in the popularity of online short-video sharing in You Tube. As the number of users continued to grow, the bandwidth required to maintain acceptable quality of service (QoS) has greatly increased. Peer-to-peer (P2P) architectures have shown promise in reducing the bandwidth costs, however, the previous works build one P2P overlay for each video, which provides limited availability of video providers and produces high overlay maintenance overhead. To handle these problems, in this work, we novelly leverage the existing social network in You Tube, where a user subscribes to another user´s channel to track all his uploaded videos. The subscribers of a channel tend to watch the channel´s videos and common-interest nodes tend to watch the same videos. Also, the popularity of videos in one channel varies greatly. We study real trace data to confirm these properties. Based on these properties, we propose Social Tube that builds the subscribers of one channel into a P2P overlay and also clusters common-interest nodes in a higher level. It also incorporates a prefetching algorithm that prefetches higher-popularity videos. Extensive trace-driven simulation results and Planet Lab real world experimental results verify the effectiveness of Social Tube at reducing server load and overlay maintenance overhead and at improving QoS for users.
Keywords :
cost reduction; peer-to-peer computing; quality of service; social networking (online); video on demand; P2P overlay; PlanetLab real-world experimental results; QoS; SocialTube; YouTube social network; bandwidth cost reduction; common-interest nodes; high overlay maintenance overhead; interest-based per-community P2P hierarchical structure; online short-video sharing; peer-to-peer architectures; quality-of-service; server load reduction; trace-driven simulation; video-on-demand services; Bandwidth; Peer-to-peer computing; Quality of service; Servers; Streaming media; YouTube; P2P networks; Social networks; Video on demand;
Conference_Titel :
Distributed Computing Systems (ICDCS), 2014 IEEE 34th International Conference on
Conference_Location :
Madrid
Print_ISBN :
978-1-4799-5168-0
DOI :
10.1109/ICDCS.2014.38