DocumentCode
179683
Title
3D avatar developments in real time and accuracy assessments
Author
Bholsithi, W. ; Wongwaen, N. ; Sinthanayothin, C.
Author_Institution
Image Technol. Lab., Nat. Sci. & Technol. Dev. Agency, Klong Luang, Thailand
fYear
2014
fDate
July 30 2014-Aug. 1 2014
Firstpage
85
Lastpage
90
Abstract
This paper focuses on an application motion control of avatar and accuracy measurements using Kinect. The development of this application has used C++ Builder as a compiler and libraries to connect with Kinect and show 3D virtual world and avatars. OpenNI library is to detect a depth image while NITE Primesense library is to connect with Kinect, and Chai3D to display virtual worlds and avatar (human motion models). The tests to measure the application performance consist of 2D-3D angular measurements and time delay measurements on motions between avatar and a controller. The paired T-Test results on angular measurements showed that 2D and 3D angular measurements can be substitutable depended on the positions between Kinect and a controller. Furthermore, comparisons by ratio between the time difference showed varies due to the motion factors, the number of vertices and the distance between Kinect and the controller.
Keywords
C++ language; avatars; software libraries; 2D angular measurements; 3D angular measurements; 3D avatar developments; 3D virtual world; C++ Builder; Chai3D; Kinect; NITE Primesense library; OpenNI library; accuracy measurements; application motion control; time delay measurements; Avatars; Cameras; Delay effects; Libraries; Skeleton; Three-dimensional displays; Time measurement; Angular Measurements; C++ Builder; Chai3D; Kinect; NITE Primesense; OpenNI; Time Delays;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Engineering Conference (ICSEC), 2014 International
Conference_Location
Khon Kaen
Print_ISBN
978-1-4799-4965-6
Type
conf
DOI
10.1109/ICSEC.2014.6978174
Filename
6978174
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