• DocumentCode
    1798124
  • Title

    Board Game as a Tool to Teach Software Engineering Concept -- Technical Debt

  • Author

    Ganesh, Lakshmi

  • Author_Institution
    Dept. of Comput. Eng., Thakur Coll. of Eng. & Technol., Mumbai, India
  • fYear
    2014
  • fDate
    18-21 Dec. 2014
  • Firstpage
    44
  • Lastpage
    47
  • Abstract
    The existing method of teaching software engineering subjects is severely limited by scope, time and exposure to real world settings. As a result of which the significance of Software Development Processes (SDP) is not very well appreciated by students. Technical debt is the debt that the project incurs by missing any process/activity in the SDP. The idea of this paper is to impart the concept of technical debt in a real world setting to students through the board game "Hard Choices". The board game Hard Choices developed by SEI, at Carnegie Mellon University is available under creative commons license. Additionally, this paper evaluates the effectiveness of this board game to communicate the concept of technical debt. During the course of the experiment we observed that students: (i) attached importance to SDP, (ii) understood the consequence of skipping a step in SDP. The above observations stem from the comparison of scores of pre and post test which show that after the conduct of the board game the scores obtained in post-test were significantly higher at 95% confidence levels (t-test paired two sample for means). Additionally a Likert questionnaire analysis also revealed that the students perceived the instruction methodology of using board games to be lucid and engaging.
  • Keywords
    computer aided instruction; computer games; computer science education; software engineering; Carnegie Mellon University; Hard Choices; Likert questionnaire analysis; SDP; SEI; board game; confidence levels; instruction methodology; software development processes; software engineering concept; software engineering subjects; teaching method; technical debt; Bridges; Computer architecture; Educational institutions; Games; Software; Software engineering; Board Game; Hard Choices; SDP; Software Engineering; Technical Debt;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Technology for Education (T4E), 2014 IEEE Sixth International Conference on
  • Conference_Location
    Clappana
  • Type

    conf

  • DOI
    10.1109/T4E.2014.28
  • Filename
    7009534