DocumentCode
1799409
Title
Creation of the chips placement game with backtracking method in Borland Pascal
Author
Szabo, Roland
Author_Institution
Appl. Electron. Dept., Politeh. Univ. Timisoara, Timisoara, Romania
fYear
2014
fDate
14-15 Nov. 2014
Firstpage
1
Lastpage
4
Abstract
This paper presents the creation of the chips placement game with backtracking method in Borland Pascal. The chips placement is done on a chess table, where you can place a number of four to eight chips on a 4×4 to 8×8 chess table. The goal is to place each chip that to be the single chip on that row and column and to place all the chips at a time. The goal of the game is to compute all the combinations that can be done for the placement of the chips. This method can be easily calculated with the backtracking method. Backtracking method can compute all the combinations with a very short code.
Keywords
Pascal; backtracking; computer games; Borland Pascal; backtracking method; chess table; chip placement game; Application specific integrated circuits; Computer languages; Field programmable gate arrays; Games; Robots; Software; Telecommunications; algorithms; combinatorial mathematics; decision making; engineering drawings; game theory; graphincs;
fLanguage
English
Publisher
ieee
Conference_Titel
Electronics and Telecommunications (ISETC), 2014 11th International Symposium on
Conference_Location
Timisoara
Print_ISBN
978-1-4799-7266-1
Type
conf
DOI
10.1109/ISETC.2014.7010754
Filename
7010754
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