• DocumentCode
    1799540
  • Title

    Designing ebook interaction for mobile and contextual learning

  • Author

    Bidarra, Jose ; Natalio, Carlos ; Figueiredo, Mauricio

  • Author_Institution
    CIAC, Open Univ. of Portugal, Lisbon, Portugal
  • fYear
    2014
  • fDate
    13-14 Nov. 2014
  • Firstpage
    5
  • Lastpage
    13
  • Abstract
    Given the global spread of mobile platforms, such as iOS and Android, it is relevant to consider the potential of these devices in teaching and learning. Our exploratory research was designed to evaluate the possibility of using common ebook formats to create gamebooks (gamified books) that are effective in teaching and learning. After analyzing the features available in many free or open tools, we decided to use iBooks Author to built a first model of a dynamic book that may function as an educational game for “Environmental Studies”, aimed at children in the 4th grade, mostly 9-10 years old, in Portuguese schools. This paper presents the design and features of this interactive book titled “Adventures in the Guadiana River”, developed using the Apple iBook format, and especially set for the iPad retina. Because this is a proprietary format we also built a prototype following the EPUB3 standard and developed new ways to interact with content within this universal format. Preliminary tests with our prototypes revealed very good usability and promising pedagogical potential in the proposed models.
  • Keywords
    computer aided instruction; educational institutions; electronic publishing; environmental science computing; mobile learning; serious games (computing); teaching; Adventures in the Guadiana River; Apple iBook format; EPUB3 standard; Portuguese schools; contextual learning; ebook interaction; educational game; environmental studies; gamebooks; gamified books; iBooks Author; iPad retina; interactive book; mobile learning; teaching; Context; Electronic publishing; Games; Mobile communication; Mobile handsets; Multimedia communication; EPUB3; e-learning; ebook; gamebook; iBooks; mobile learning; multimedia;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Interactive Mobile Communication Technologies and Learning (IMCL), 2014 International Conference on
  • Conference_Location
    Thessaloniki
  • Type

    conf

  • DOI
    10.1109/IMCTL.2014.7011095
  • Filename
    7011095