Title :
Cloud-based rehabilitation exergames system
Author :
Hoda, Mohamad ; Haiwei Dong ; Ahmed, Dewan ; El Saddik, Abdulmotaleb
Author_Institution :
Sch. of Electr. Eng. & Comput. Sci., Univ. of Ottawa, Ottawa, ON, Canada
Abstract :
Nowadays, a great number of patients around the world require rehabilitation programs. Virtual and augmented reality has been introduced as promising assistive tools to support the patients, allowing them to continue their recovery training by themselves. The purpose of this study is to develop an intelligent, low- cost rehabilitation gaming system using a Microsoft Kinect sensor. We have developed two goal-oriented exercises that target the rehabilitation of patients with chronic pain of the arm. These exercises include moving a ball into a net (basketball game) in the vertical plane and reaching a cup (reaching game) in the horizontal plane. In addition, accurate performance measures are provided for each exercise to quantitatively evaluate the effectiveness of the treatment plan for each patient. The implemented system has increased user motivation to participate in the rehabilitation program, accelerated the recovery of the muscles, and offered the therapists the ability to assess the patients´ progress.
Keywords :
augmented reality; cloud computing; computer games; interactive devices; patient rehabilitation; Microsoft Kinect sensor; arm chronic pain; augmented reality; basketball game; cloud-based rehabilitation exergames system; goal-oriented exercises; reaching game; rehabilitation gaming system; virtual reality; Acceleration; Accuracy; Games; Medical services; Monitoring; Servers; Three-dimensional displays; Stroke rehabilitation; collaborative game; virtual reality;
Conference_Titel :
Multimedia and Expo Workshops (ICMEW), 2014 IEEE International Conference on
Conference_Location :
Chengdu
DOI :
10.1109/ICMEW.2014.6890660