DocumentCode
1799621
Title
Serendipitous learning & serious games: A Pilot Study
Author
Gallear, Wayne ; Lameras, Petros ; Stewart, Craig
Author_Institution
Fac. of Eng. & Comput., Coventry Univ., Coventry, UK
fYear
2014
fDate
13-14 Nov. 2014
Firstpage
247
Lastpage
251
Abstract
This pilot study explores the use of serendipitous learning of mathematics in a group of Further Education students. Data was gathered from 28 students within a computer games design unit on a computer science course. The data was gathered using both quantitative and qualitative methods. The findings indicated that even at this early stage that student´s view of mathematics had changed in a positive direction and students had learned mathematics during this process. The data analysis showed that further research into serendipitously embedding mathematics with a games design unit is of value and worth pursuing.
Keywords
computer aided instruction; computer science education; educational courses; further education; mathematics computing; serious games (computing); computer games design unit; computer science course; further education students; mathematics; serendipitous learning; serious games; Computers; Educational institutions; Games; Interviews; Iron; Mathematics; eLearning; education; games design; pilot study; serendipitous learning; serious games;
fLanguage
English
Publisher
ieee
Conference_Titel
Interactive Mobile Communication Technologies and Learning (IMCL), 2014 International Conference on
Conference_Location
Thessaloniki
Type
conf
DOI
10.1109/IMCTL.2014.7011141
Filename
7011141
Link To Document