DocumentCode
1799647
Title
A video encoding speed-up architecture for cloud gaming
Author
Semsarzadeh, Mehdi ; Hemmati, Mahdi ; Javadtalab, Abbas ; Yassine, Abdulsalam ; Shirmohammadi, Shervin
Author_Institution
Distrib. & Collaborative Virtual Environ. Res. Lab., Univ. of Ottawa, Ottawa, ON, Canada
fYear
2014
fDate
14-18 July 2014
Firstpage
1
Lastpage
6
Abstract
In cloud-based video gaming systems, game engines are hosted in the cloud, and rendered gaming scenes are streamed to players over the Internet. In such systems, the tasks of rendering graphics and video encoding impose huge computational complexity on cloud servers. Therefore, speeding up the encoding process to meet the stringent requirements of the game becomes a critical issue in cloud-based video gaming systems. In this paper, we analyze the feasibility of developing a mechanism to accelerate the power-intensive process of video encoding, by using available game objects information in game engines. Specifically, we utilize the game engine´s information about the motion of the objects within the scene in order to bypass the time-consuming procedure of Motion Estimation (ME) in conventional video encoders like H.264/AVC. Based on our analysis, the game engine´s information could be usable inside a video encoder if an interface is involved to re-shape object information and make them compatible for the video encoder. Our experiments show that our approach accelerates the motion estimation process by 14.32% on average for two specific games, when object´s information is taken into account during the encoding phase.
Keywords
cloud computing; computer games; motion estimation; video coding; H.264/AVC; Internet; cloud servers; cloud-based video gaming system; computational complexity; game engines; motion estimation; rendering graphics; speed-up architecture; video encoding; Encoding; Engines; Games; Motion estimation; Rendering (computer graphics); Streaming media; Video coding; Cloud gaming; Computational complexity; Game video motion estimation; Video encoding;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo Workshops (ICMEW), 2014 IEEE International Conference on
Conference_Location
Chengdu
ISSN
1945-7871
Type
conf
DOI
10.1109/ICMEW.2014.6890685
Filename
6890685
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