• DocumentCode
    1800118
  • Title

    Gamification framework model, based on social engagement in e-learning 2.0

  • Author

    Wongso, Oscar ; Rosmansyah, Yusep ; Bandung, Yoanes

  • Author_Institution
    Sch. of Electr. Eng. & Inf., Bandung Inst. of Technol., Bandung, Indonesia
  • fYear
    2014
  • fDate
    19-21 Aug. 2014
  • Firstpage
    10
  • Lastpage
    14
  • Abstract
    E-learning has been used to help students in learning. But nowadays the problem in e-learning is the student´s motivation and engagement. A study about engagement in e-learning said, students who rarely use e-learning get worse score than their friends who often use e-learning. A lot of methods have been used to motivate and improve student´s engagement in using e-learning. One of the methods is by using social engagement in Web 2.0 technology, where students can be interactive with each other and participate in making lecture material. This function implemented in e-learning is called e-learning 2.0. The other method is by implementing game mechanism and elements in non-game applications like e-learning, called gamification. This paper explores related works on e-learning 2.0, gamification model, and then making a conceptual framework design, based on social engagement in Web 2.0 technology and gamification using Design Science Research Model as methodology. Using this framework design can be a guideline to people who want to implement gamification and Web 2.0 technology in e-learning system.
  • Keywords
    Internet; computer aided instruction; computer games; human factors; Web 2.0 technology; design science research model; e-learning 2.0; game mechanism; gamification framework model; lecture material; nongame applications; social engagement; student engagement; student motivation; Design methodology; Electronic learning; Games; Materials; Social network services; Web 2.0; E-Learning; E-Learning 2.0; framework design; gamification; social engagement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Technology, Informatics, Management, Engineering, and Environment (TIME-E), 2014 2nd International Conference on
  • Conference_Location
    Bandung
  • Print_ISBN
    978-1-4799-4806-2
  • Type

    conf

  • DOI
    10.1109/TIME-E.2014.7011583
  • Filename
    7011583