DocumentCode :
1800614
Title :
A Mobile Phone Based Virtual Pet to Teach Social Norms and Behaviour to Children
Author :
Hildmann, Hanno ; Uhlemann, Anika ; Livingstone, Daniel
Author_Institution :
Sch. of Comput., Univ. of the West of Scotland, Paisley
fYear :
2008
fDate :
17-19 Nov. 2008
Firstpage :
15
Lastpage :
17
Abstract :
The paper presents a Tamagotchi-like mobile phone game that uses an artificial neural network driven character model and is designed to teach positive moral values to children. The behavioral model is explained and the approach is supported by a proof of concept implementation. Our results suggest the feasibility of the approach.
Keywords :
behavioural sciences computing; computer aided instruction; computer games; mobile radio; neural nets; Tamagotchi-like mobile phone game; artificial neural network driven character model; behavioral model; virtual pet; Artificial neural networks; Computer networks; Cultural differences; Decision making; Game theory; Humans; Intelligent networks; Mobile handsets; Positron emission tomography; Psychology; Behavioural Psychology; Virtual Pets; teaching;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
Conference_Location :
Banff, BC
Print_ISBN :
978-0-7695-3409-1
Type :
conf
DOI :
10.1109/DIGITEL.2008.41
Filename :
4700723
Link To Document :
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