DocumentCode :
1801220
Title :
Learning by Substitutive Competition: Nurturing My-Pet for Game Competition Based on Open Learner Model
Author :
Chen, Zhi-Hong ; Chan, Tak-Wai
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Nat. Central Univ., Taipei
fYear :
2008
fDate :
17-19 Nov. 2008
Firstpage :
124
Lastpage :
131
Abstract :
Game competition has promising potential to be a powerful pedagogical strategy. To maximize the benefits and alleviate its possible negative effects, a substitutive competition design is proposed in this paper. The substitutive competition is a kind of mirror competition, a competition of pet-styled virtual characters that represent learnerspsila open learner models. An animal companion system,named My-Pet system, was implemented to realize such concept. A preliminary system evaluation was also conducted in an elementary school to examine the effect of the substitutive competition in the My-Pet system. The results revealed that the substitutive competition was helpful to students´ increased motivation and time-on-task that further contributed to improved learning efficiency.
Keywords :
computer aided instruction; computer games; virtual reality; My-Pet animal companion system; game competition; game-based learning; mirror competition; open learner model; pedagogical strategy; substitutive competition learning; virtual character; Animals; Computer science; Computer science education; Educational institutions; Educational technology; Intelligent networks; Mirrors; Power engineering and energy; Power engineering education; Power system modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
Conference_Location :
Banff, BC
Print_ISBN :
978-0-7695-3409-1
Type :
conf
DOI :
10.1109/DIGITEL.2008.36
Filename :
4700742
Link To Document :
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