DocumentCode :
1801406
Title :
The method of path planning and attitude adjustment based on virtual flying characters
Author :
Huang Yong-li ; Jie, Wang
Author_Institution :
Coll. of Comput. & Commun. Eng., Zhengzhou Univ. of Light Ind., Zhengzhou, China
Volume :
3
fYear :
2011
fDate :
24-26 Dec. 2011
Firstpage :
1599
Lastpage :
1602
Abstract :
With the automatic generation technology of computer animation and the description of scene with the linear octree, a method of path searching for 3D virtual flying characters and path optimization by interpolation of key points is advanced. What is more, the characters´ pose can be controlled while flying. The methods can provide more reasonable path for flying characters and the path has a certain optimal under the restrained condition of meeting character motion. The flying characters´ pose can be well controlled with the method of attitude adjustment. The satisfied effect of animation can be obtained by using those methods. Therefore, they present a certain value in application.
Keywords :
computer animation; octrees; path planning; 3D virtual flying characters; attitude adjustment; computer animation automatic generation technology; key point optimization; linear octree; path optimization; path planning; path searching method; scene description; Robot sensing systems; Three dimensional displays; 3D path planning; Octree; attitude adjustment; path optimization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Network Technology (ICCSNT), 2011 International Conference on
Conference_Location :
Harbin
Print_ISBN :
978-1-4577-1586-0
Type :
conf
DOI :
10.1109/ICCSNT.2011.6182271
Filename :
6182271
Link To Document :
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