DocumentCode
1803468
Title
Distributed learning in large-scale multi-agent games: A modified fictitious play approach
Author
Swenson, Brian ; Kar, Soummya ; Xavier, Joao
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear
2012
fDate
4-7 Nov. 2012
Firstpage
1490
Lastpage
1495
Abstract
The paper concerns the development of distributed equilibria learning strategies in large-scale multi-agent games with repeated plays. With inter-agent information exchange being restricted to a preassigned communication graph, the paper presents a modified version of the fictitious play algorithm that relies only on local neighborhood information exchange for agent policy update. Under the assumption of identical agent utility functions that are permutation invariant, the proposed distributed algorithm leads to convergence of the networked-averaged empirical play histories to a subset of the Nash equilibria, designated as the consensus equilibria. Applications of the proposed distributed framework to strategy design problems encountered in large-scale traffic networks are discussed.
Keywords
distributed algorithms; game theory; learning (artificial intelligence); multi-agent systems; MFP algorithm; Nash equilibria; agent policy updation; consensus equilibria; distributed algorithm; distributed equilibria learning strategies; identical agent utility functions; inter-agent information exchange; large-scale multiagent games; large-scale traffic networks; local neighborhood information exchange; modified fictitious play algorithm; networked averaged empirical play histories; preassigned communication graph; strategy design problems;
fLanguage
English
Publisher
ieee
Conference_Titel
Signals, Systems and Computers (ASILOMAR), 2012 Conference Record of the Forty Sixth Asilomar Conference on
Conference_Location
Pacific Grove, CA
ISSN
1058-6393
Print_ISBN
978-1-4673-5050-1
Type
conf
DOI
10.1109/ACSSC.2012.6489275
Filename
6489275
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