• DocumentCode
    1810386
  • Title

    Texture mapping in a distributed environment

  • Author

    Nicolae, Goga ; Racovita, Zoea ; Telea, Alexandru

  • Author_Institution
    Dept. of Comput. Sci., Eindhoven Univ. of Technol., Netherlands
  • fYear
    2003
  • fDate
    16-18 July 2003
  • Firstpage
    36
  • Lastpage
    39
  • Abstract
    We present a tool for texture mapping in a distributed environment. A parallelization method based on the master-slave model is described. Our purpose is to lower the image generation time in the complex 3D scenes synthesis process. The experimental results concerning the speedup of texture mapping algorithm are also presented.
  • Keywords
    computational geometry; image texture; parallel processing; rendering (computer graphics); solid modelling; complex 3D scene synthesis; distributed environment; image generation time; master-slave model; parallelization method; rendering; texture mapping; Computer science; Geometry; Image generation; Layout; Master-slave; Material properties; Rough surfaces; Spatial databases; Surface roughness; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 2003. IV 2003. Proceedings. Seventh International Conference on
  • Print_ISBN
    0-7695-1988-1
  • Type

    conf

  • DOI
    10.1109/IV.2003.1217954
  • Filename
    1217954