DocumentCode :
1815085
Title :
A new GPU-based approach to the Shortest Path problem
Author :
Ortega-Arranz, Hector ; Torres, Yuri ; Llanos, Diego ; Gonzalez-Escribano, Arturo
Author_Institution :
Dept. Inf., Univ. de Valladolid, Valladolid, Spain
fYear :
2013
fDate :
1-5 July 2013
Firstpage :
505
Lastpage :
511
Abstract :
The Single-Source Shortest Path (SSSP) problem arises in many different fields. In this paper we present a GPU-based version of the Crauser et al. SSSP algorithm. Our work significantly speeds up the computation of the SSSP, not only with respect to the CPU-based version, but also to other state-of-the-art GPU implementation based on Dijkstra, due to Martín et al. Both GPU implementations have been evaluated using the last Nvidia architecture (Kepler). Our experimental results show that the new GPU-Crauser algorithm leads to speed-ups from 13× to 220× with respect to the CPU version and a performance gain of up to 17% with respect the GPU-Martên algorithm.
Keywords :
graphics processing units; multiprocessing systems; parallel architectures; CPU-based version; Dijkstra-based GPU implementation; GPU- based version; GPU-Crauser algorithm; GPU-Martin algorithm; GPU-based approach; Nvidia architecture; SSSP problem; performance gain; shortest path problem; single-source shortest path problem; Complexity theory; Computer architecture; Economics; Graphics processing units; Kernel; Parallel processing; Vectors; Dijkstra; GPU; Kepler; NSSP; Parallel Algorithms; SSSP;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
High Performance Computing and Simulation (HPCS), 2013 International Conference on
Conference_Location :
Helsinki
Print_ISBN :
978-1-4799-0836-3
Type :
conf
DOI :
10.1109/HPCSim.2013.6641461
Filename :
6641461
Link To Document :
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