DocumentCode
1815600
Title
Detail Preserving 3D Motion Compression Based on Local Transformation
Author
Liu, Chang ; Lai, Zhaoqiang ; Hu, Jiaxi ; Hua, Jing
Author_Institution
Dept. of Comput. Sci., Wayne State Univ., Detroit, MI, USA
fYear
2010
fDate
14-17 Nov. 2010
Firstpage
507
Lastpage
514
Abstract
With the advance of 3D acquisition techniques, more and more 3D motion data with fine details become available. In order to efficiently represent the data, we explored different motion compensation algorithms through conventional techniques and analyzed their performance both in theory and by experiments. A novel motion compression framework based on local transformation is proposed to solve the existing problems. Experiments show that our algorithm can achieve very high compression rate while preserving the fine details. The algorithm is easy to implement and is versatile to different applications including non-skeleton driven motion compression.
Keywords
motion compensation; 3D acquisition technique; 3D motion data; detail preserving 3D motion compression; local transformation; motion compensation algorithm; non-skeleton driven motion compression; Algorithm design and analysis; Clustering algorithms; Face; Geometry; Prediction algorithms; Shape; Three dimensional displays; 3D motion; compression; details; local transformation;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Video Technology (PSIVT), 2010 Fourth Pacific-Rim Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4244-8890-2
Type
conf
DOI
10.1109/PSIVT.2010.91
Filename
5673713
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