• DocumentCode
    1815600
  • Title

    Detail Preserving 3D Motion Compression Based on Local Transformation

  • Author

    Liu, Chang ; Lai, Zhaoqiang ; Hu, Jiaxi ; Hua, Jing

  • Author_Institution
    Dept. of Comput. Sci., Wayne State Univ., Detroit, MI, USA
  • fYear
    2010
  • fDate
    14-17 Nov. 2010
  • Firstpage
    507
  • Lastpage
    514
  • Abstract
    With the advance of 3D acquisition techniques, more and more 3D motion data with fine details become available. In order to efficiently represent the data, we explored different motion compensation algorithms through conventional techniques and analyzed their performance both in theory and by experiments. A novel motion compression framework based on local transformation is proposed to solve the existing problems. Experiments show that our algorithm can achieve very high compression rate while preserving the fine details. The algorithm is easy to implement and is versatile to different applications including non-skeleton driven motion compression.
  • Keywords
    motion compensation; 3D acquisition technique; 3D motion data; detail preserving 3D motion compression; local transformation; motion compensation algorithm; non-skeleton driven motion compression; Algorithm design and analysis; Clustering algorithms; Face; Geometry; Prediction algorithms; Shape; Three dimensional displays; 3D motion; compression; details; local transformation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Video Technology (PSIVT), 2010 Fourth Pacific-Rim Symposium on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8890-2
  • Type

    conf

  • DOI
    10.1109/PSIVT.2010.91
  • Filename
    5673713