Title :
3D Hand Model Fitting for Virtual Keyboard System
Author :
Du, Huan ; Charbon, Edoardo
Author_Institution :
Ecole Poly technique Federate de Lausanne
Abstract :
In this paper, a 3D hand model fitting method is presented which can recover the accurate finger positions for a virtual keyboard system. The 3D hand model consists of a detailed polygonal skin driven by an underlying skeleton system. The system uses a structured light sensor to generate dense range measurements of user´s hand motion. We exploit depth information and match it against the model to estimate the pose of the hand. The parameters for model deformation are optimized with the guide of the applied forces between model points and range measurements. To speed up the optimization, we simplify the physical model and apply hash table-based fast point pair matching. The system can be used in any application requiring zero formfactor and requires no contact with a medium. Examples of applications include virtual reality, gaming, design, etc
Keywords :
image motion analysis; keyboards; motion measurement; optical sensors; solid modelling; user interfaces; virtual reality; 3D hand model fitting; dense range measurements; detailed polygonal skin; finger positions; hand motion; hash table based fast point pair matching; model deformation parameter optimization; virtual keyboard system; virtual reality; Deformable models; Fingers; Humans; Joints; Keyboards; Motion measurement; Sensor systems; Skeleton; Skin; Virtual reality;
Conference_Titel :
Applications of Computer Vision, 2007. WACV '07. IEEE Workshop on
Conference_Location :
Austin, TX
Print_ISBN :
0-7695-2794-9
Electronic_ISBN :
1550-5790
DOI :
10.1109/WACV.2007.3