DocumentCode
1819431
Title
Real-time learning: a ball on a beam
Author
Benbrahim, H. ; Doleac, J.S. ; Franklin, J.A. ; Selfridge, O.G.
Author_Institution
GTE Laboratories Inc., Waltham, MA, USA
Volume
1
fYear
1992
fDate
7-11 Jun 1992
Firstpage
98
Abstract
In the Real-Time Learning Laboratory at GTE Laboratories, machine learning algorithms are being implemented on hardware testbeds. A modified connectionist actor-critic system has been applied to a ball balancing task. The system learns to balance a ball on a beam in less than 5 min and maintains the balance. A ball can roll along a few inches of a track on a flat metal beam, which an electric motor can rotate. A computer learning system running on a PC senses the position of the ball and the angular position of the beam. The system learns to prevent the ball from reaching either end of the beam. The system has shown to be robust through sensor noise and mechanical changes; it has also generated many interesting questions for future research
Keywords
learning (artificial intelligence); position control; actor-critic system; angular position; ball balancing task; flat metal beam; hardware testbeds; machine learning algorithms; real-time learning; Electric motors; Hardware; Laboratories; Learning systems; Machine learning; Machine learning algorithms; Mechanical sensors; Noise robustness; Sensor systems; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 1992. IJCNN., International Joint Conference on
Conference_Location
Baltimore, MD
Print_ISBN
0-7803-0559-0
Type
conf
DOI
10.1109/IJCNN.1992.287219
Filename
287219
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