Abstract :
With the plethora of haptic devices that are commercially available today, the question often arises: what device is “good enough” for a given application? Since haptics technology is being increasingly used for different applications such as computer games, surgical simulators, mobile phones etc., there is a clear need to understand hardware evaluation practices and their implications on device design, use and application. This workshop aims at meeting this need by establishing standard practices for evaluation of haptic hardware and by identifying significant benchmark metrics.