DocumentCode
1822326
Title
Digital artworks: bridging the technology gap
Author
Machin, Colin H C
Author_Institution
Dept. of Comput. Sci., Loughborough Univ., UK
fYear
2002
fDate
2002
Firstpage
16
Lastpage
23
Abstract
In a drive to produce installation artworks, particularly for public viewing, that are more appealing to the viewer, artists are increasingly turning to "the digital world". Whilst the technology behind such artworks is well established, being commonly found in controllers for industrial machines, the software engineer who provides the firmware strives to make the technology more accessible to the artist. What is required, during the design stage, is an interface that will allow the artist to visualise the artwork and its operation. This paper describes the technologies and the way in which they are made accessible to the artist, demonstrating a software-based simulator built for a particular artwork. It then poses questions for the future, through which further demands for collaboration can be met without compromising artistic creativity.
Keywords
art; computer graphics; user interfaces; art; artistic creativity; computer graphics; digital artworks; firmware; software-based simulator; user interface; visualisation; Collaboration; Collaborative software; Embedded software; Hardware; Industrial control; Intelligent sensors; Light emitting diodes; Lighting control; Turning; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Eurographics UK Conference, 2002. Proceedings. The 20th
Print_ISBN
0-7695-1518-5
Type
conf
DOI
10.1109/EGUK.2002.1011267
Filename
1011267
Link To Document