• DocumentCode
    1822326
  • Title

    Digital artworks: bridging the technology gap

  • Author

    Machin, Colin H C

  • Author_Institution
    Dept. of Comput. Sci., Loughborough Univ., UK
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    16
  • Lastpage
    23
  • Abstract
    In a drive to produce installation artworks, particularly for public viewing, that are more appealing to the viewer, artists are increasingly turning to "the digital world". Whilst the technology behind such artworks is well established, being commonly found in controllers for industrial machines, the software engineer who provides the firmware strives to make the technology more accessible to the artist. What is required, during the design stage, is an interface that will allow the artist to visualise the artwork and its operation. This paper describes the technologies and the way in which they are made accessible to the artist, demonstrating a software-based simulator built for a particular artwork. It then poses questions for the future, through which further demands for collaboration can be met without compromising artistic creativity.
  • Keywords
    art; computer graphics; user interfaces; art; artistic creativity; computer graphics; digital artworks; firmware; software-based simulator; user interface; visualisation; Collaboration; Collaborative software; Embedded software; Hardware; Industrial control; Intelligent sensors; Light emitting diodes; Lighting control; Turning; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Eurographics UK Conference, 2002. Proceedings. The 20th
  • Print_ISBN
    0-7695-1518-5
  • Type

    conf

  • DOI
    10.1109/EGUK.2002.1011267
  • Filename
    1011267