DocumentCode
1822710
Title
Traditional cartoon style 3D computer animation
Author
Nasr, Nabil ; Higgett, Nick
Author_Institution
Fac. of Art & Design, De Montfort Univ., Leicester, UK
fYear
2002
fDate
2002
Firstpage
145
Lastpage
146
Abstract
Computer animation has always looked too glossy and shiny, which is why traditional cartoon specialists, such as Matt Groening have often avoided using the 3D computer graphic medium as a solution. Traditional animation´s flexibility in terms of choice of appearance and style is appealing but in certain aspects it is very time consuming. There is therefore a need to develop techniques that exploit the speed of computer animation but provide the variety of styles of traditional animation. This paper attempts to simulate hand drawn cartoon animation styling while incorporating traditional exaggerated cartoon movement.
Keywords
computer animation; computer animation; exaggerated cartoon movement; hand drawn cartoon animation styling; Animation; Art; Brightness; Computational modeling; Computer graphics; Costs; Digital cameras; Keyboards; Layout; Monitoring;
fLanguage
English
Publisher
ieee
Conference_Titel
Eurographics UK Conference, 2002. Proceedings. The 20th
Print_ISBN
0-7695-1518-5
Type
conf
DOI
10.1109/EGUK.2002.1011284
Filename
1011284
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