• DocumentCode
    1823806
  • Title

    Interactive volumetric lighting simulating scattering and shadowing

  • Author

    Ropinski, Timo ; Döring, Christian ; Rezk-Salama, Christof

  • Author_Institution
    Univ. of Munster, Munster, Germany
  • fYear
    2010
  • fDate
    2-5 March 2010
  • Firstpage
    169
  • Lastpage
    176
  • Abstract
    In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light transport in inhomogeneous participating media, we are able to come up with an efficient GPU implementation, in order to achieve the desired effects at interactive frame rates. Moreover, in many cases the frame rates are even higher as those achieved with conventional gradient-based shading. To evaluate the impact of the proposed illumination model on the spatial comprehension of volumetric objects, we have conducted a user study, in which the participants had to perform depth perception tasks. The results of this study show, that depth perception is significantly improved when comparing our illumination model to conventional gradient-based volume shading. Additionally, since our volumetric illumination model is not based on gradient calculation, it is also less sensitive to noise and therefore also applicable to imaging modalities incorporating a higher degree of noise, as for instance magnet resonance tomography or 3D ultrasound.
  • Keywords
    biomedical MRI; coprocessors; interactive systems; light scattering; medical computing; rendering (computer graphics); 3D ultrasound; GPU implementation; conventional gradient-based volume shading; gradient calculation; high quality volume rendering; imaging modalities; interactive frame rates; interactive volumetric lighting simulating scattering; interactive volumetric lighting simulating shadowing; light transport approximation; magnet resonance tomography; spatial comprehension; volumetric illumination model; Computed tomography; Computer graphics; Light scattering; Lighting; Magnetic separation; Mice; Resonance light scattering; Shadow mapping; Ultrasonic imaging; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization Symposium (PacificVis), 2010 IEEE Pacific
  • Conference_Location
    Taipei
  • Print_ISBN
    978-1-4244-6685-6
  • Electronic_ISBN
    978-1-4244-6686-3
  • Type

    conf

  • DOI
    10.1109/PACIFICVIS.2010.5429594
  • Filename
    5429594