DocumentCode
1823942
Title
Multimedia adventure game folklore “Doyan Nada” for improving the cultural understanding of Sasak (Lombok) to children
Author
Hendriana, Yana ; Ariyana, Renna Yanwastika
Author_Institution
Inf. Dept., Univ. Ahmad Dahlan, Yogyakarta, Indonesia
fYear
2015
fDate
20-21 May 2015
Firstpage
251
Lastpage
256
Abstract
Many folklore of Sasak in modern age only regarded as the old myth that outdated because of the lack of a sense of pride in the local culture as a national culture. The development of information technology, especially the gaming industry which is one of the growing gaming industry is important for brain development, to improve concentration and train properly and solve problems quickly because in the game there are various conflicts which requires us to solve it quickly and precisely. With the existence of these problems then made a game application where the game contains elements of cultural knowledge especially of Sasak culture as a medium to improving the cultural understanding so that children know much more about of Sasak culture and more motivated to get to know and love the local culture.
Keywords
computer games; history; multimedia computing; Action Script 2.0; Adobe Flash CS3; CorelDraw X4; Doyan Nada; Photoshop CS3; Sasak cultural understanding; brain development; children; cultural knowledge; gaming industry; information technology; local culture; multimedia adventure game folklore; multimedia game side-scrolling; national culture; support software; Computers; Cultural differences; Games; Hardware; Media; Multimedia communication; Software; adventure; culture; doyan nada; games; multimedia; sidescrolling;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Technology and Its Applications (ISITIA), 2015 International Seminar on
Conference_Location
Surabaya
Print_ISBN
978-1-4799-7710-9
Type
conf
DOI
10.1109/ISITIA.2015.7219987
Filename
7219987
Link To Document