• DocumentCode
    1823970
  • Title

    Enhancing Traditional Games with Augmented Reality Technologies

  • Author

    Sakuma, Hiroyuki ; Yamabe, Tetsuo ; Nakajima, Tatsuo

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Waseda Univ., Tokyo, Japan
  • fYear
    2012
  • fDate
    4-7 Sept. 2012
  • Firstpage
    822
  • Lastpage
    825
  • Abstract
    Digital technologies are useful to enhance existing traditional games to increase their pleasure. In many games, digital technologies can add special effects to excite a player emotionally. However, the technologies are also useful to help a player to learn complex rules in the games. Especially, traditional games like a poker are not easy to learn for beginners so many recent young people lose interests to play the games. In this paper, we present AR-Hold´em that is an enhanced Texas Hold´em poker game with augmented reality technologies. We also present some user studies showing the effectiveness of our approach.
  • Keywords
    augmented reality; computer games; AR-Hold´em; Texas Hold´em poker game; augmented reality; digital technology; Augmented reality; Footwear; Games; Interviews; Materials; RFID tags; Augmented Reality; Card Games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Intelligence & Computing and 9th International Conference on Autonomic & Trusted Computing (UIC/ATC), 2012 9th International Conference on
  • Conference_Location
    Fukuoka
  • Print_ISBN
    978-1-4673-3084-8
  • Type

    conf

  • DOI
    10.1109/UIC-ATC.2012.95
  • Filename
    6332090