Title :
Cortical control of reach and grasp kinematics in a virtual environment using musculoskeletal modeling software
Author :
Aggarwal, V. ; Kerr, M. ; Davidson, A.G. ; Davoodi, R. ; Loeb, Gerald E. ; Schieber, Marc H. ; Thakor, N.V.
Author_Institution :
Dept. of Biomed. Eng., Johns Hopkins Univ., Baltimore, MD, USA
fDate :
April 27 2011-May 1 2011
Abstract :
Recently there has been a major initiative to develop a Brain-Machine Interface (BMI) for dexterous control of an upper-limb neuroprosthesis. This paper describes the use of a virtual environment using Musculoskeletal Modeling Software as a model system to test and evaluate cortical algorithms for predicting reach and grasp kinematics. Simultaneous neural and motion tracking data was acquired from a non-human primate trained to perform a center-out reach-and-grasp task. A Kalman Filter was designed to simultaneously predict kinematics of the arm, hand, and fingers with high accuracy (avg r=0.83; avg RMSE=13.7%). In lieu of an advanced mechanical limb, the decoded output was used to manipulate a fully articulated 18-DoF arm in a virtual environment using MSMS. This platform lays the foundation for future closed-loop experiments with non-human primates to demonstrate a BMI for dexterous control of the hand and fingers.
Keywords :
biomechanics; handicapped aids; medical computing; neurophysiology; prosthetics; Kalman filter; arm kinematics; center-out reach-and-grasp task; cortical algorithms; cortical control; finger kinematics; grasp kinematics; hand kinematics; mechanical limb; motion tracking data; musculoskeletal modeling software; neural tracking data; nonhuman primate; virtual environment; Decoding; Fingers; Joints; Kinematics; Thumb; Virtual environment; Wrist;
Conference_Titel :
Neural Engineering (NER), 2011 5th International IEEE/EMBS Conference on
Conference_Location :
Cancun
Print_ISBN :
978-1-4244-4140-2
DOI :
10.1109/NER.2011.5910568