• DocumentCode
    1824620
  • Title

    The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step

  • Author

    Terziman, L. ; Marchal, M. ; Multon, F. ; Arnaldi, B. ; Lecuyer, A.

  • fYear
    2012
  • fDate
    4-5 March 2012
  • Firstpage
    19
  • Lastpage
    26
  • Abstract
    In this paper we present novel sensory feedbacks named ”King-Kong Effects” to enhance the sensation of walking in virtual environments. King Kong Effects are inspired by special effects in movies in which the incoming of a gigantic creature is suggested by adding visual vibrations/pulses to the camera at each of its steps. In this paper, we propose to add artificial visual or tactile vibrations (King-Kong Effects or KKE) at each footstep detected (or simulated) during the virtual walk of the user. The user can be seated, and our system proposes to use vibrotactile tiles located under his/her feet for tactile rendering, in addition to the visual display. We have designed different kinds of KKE based on vertical or lateral oscillations, physical or metaphorical patterns, and one or two peaks for heal-toe contacts simulation. We have conducted different experiments to evaluate the preferences of users navigating with or without the various KKE. Taken together, our results identify the best choices for future uses of visual and tactile KKE, and they suggest a preference for multisensory combinations. Our King-Kong effects could be used in a variety of VR applications targeting the immersion of a user walking in a 3D virtual scene.
  • Keywords
    rendering (computer graphics); user interfaces; virtual reality; 3D virtual scene; King-Kong effect; footstep detection; heal-toe contact simulation; lateral oscillation; metaphorical pattern; physical pattern; sensory feedback; tactile rendering; tactile vibration; user walking; vertical oscillation; vibrotactile tile; virtual reality; visual display; visual vibration; walking sensation; Biological system modeling; Cameras; Legged locomotion; Navigation; Tiles; Vibrations; Visualization; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism — Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2012 IEEE Symposium on
  • Conference_Location
    Costa Mesa, CA
  • Print_ISBN
    978-1-4673-1204-2
  • Type

    conf

  • DOI
    10.1109/3DUI.2012.6184179
  • Filename
    6184179