• DocumentCode
    1827090
  • Title

    Synthetic and natural hybrid coding for interactive broadcast TV

  • Author

    Drumm, Helge ; Schuldt, Michael

  • Author_Institution
    Inst. of Media Technol., Technische Univ. Ilmenau, Germany
  • fYear
    2002
  • fDate
    14-15 Nov. 2002
  • Firstpage
    43
  • Lastpage
    52
  • Abstract
    We describe some aspects of synthetic and natural hybrid coding for future developments in interactive broadcast TV. We show some hardware components in order to provide a basis for discussion. One problem we are dealing with is to reconstruct natural 3D objects as arbitrarily shaped 3D video objects. The intention is to improve scene realism. The computation of 3D video objects offers a variety of possibilities in current computer graphics. Interactivity is one of the most important tasks in the development of 3D-applications since it allows for entering new markets, e.g. interactive TV-broadcast. The MPEG-4 standard offers a variety of possibilities to cover these aspects.
  • Keywords
    digital video broadcasting; image reconstruction; interactive television; natural scenes; realistic images; solid modelling; technological forecasting; video coding; MPEG-4 standard; computer graphics; future development; interactive broadcast TV; natural 3D video object reconstruction; scene realism; synthetic natural hybrid coding; Broadcast technology; Computer graphics; DVD; Hardware; ISO standards; Layout; MPEG 4 Standard; Multimedia communication; Standards publication; TV broadcasting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital and Computational Video, 2002. DCV 2002. Proceedings. Third International Workshop on
  • Print_ISBN
    0-7803-7984-5
  • Type

    conf

  • DOI
    10.1109/DCV.2002.1218742
  • Filename
    1218742