Title :
GPU-Based Realtime Hand Gesture Interaction and Rendering for Volume Datasets Using Leap Motion
Author :
Junchen Shen ; Yanlin Luo ; Xingce Wang ; Zhongke Wu ; Mingquan Zhou
Author_Institution :
Eng. Res. Center of Virtual Reality & Applic., Beijing, China
Abstract :
Touch less interaction has received considerable attention in recent years with benefit of removing the burden of physical contact. To achieve mid-air interaction, several strategies are available. However, since most of these techniques directly map the 2D WIMP GUI to 3D user interface, they lead unnatural result. In this paper, interaction gestures and tools for exploring volume dataset are designed to perform the similar tasks in the real world. We mainly employ the idea of focus + context based on GPU volume ray casting by trapezoid-shaped transfer function when designing interaction tools. User studies are conducted to demonstrate the usability and intuitiveness of our method. The experimental results show a significant advantage in completion time after a short period of training.
Keywords :
gesture recognition; graphical user interfaces; graphics processing units; motion estimation; real-time systems; rendering (computer graphics); 2D WIMP GUI; 3D user interface; GPU-based realtime hand gesture interaction; leap motion; midair interaction; physical contact; rendering; touchless interaction; volume datasets; Biomedical imaging; Quaternions; Rendering (computer graphics); Three-dimensional displays; Thumb; Transfer functions; hand and finger gesture; touchless interaction; transfer function; volume visualization;
Conference_Titel :
Cyberworlds (CW), 2014 International Conference on
Conference_Location :
Santander
Print_ISBN :
978-1-4799-4678-5