DocumentCode
1831974
Title
Porting mobile games in an aspect-oriented way: An industrial case study
Author
Bhowmik, Tanmay ; Alves, Vander ; Nan Niu
Author_Institution
Dept. of Comput. Sci. & Eng., Mississippi State Univ., Starkville, MS, USA
fYear
2013
fDate
14-16 Aug. 2013
Firstpage
458
Lastpage
465
Abstract
Portability is a crucial requirement in the mobile game domain. Aspect-oriented programming has been shown to be a promising solution to implement the portability concerns, and more generally, to be a key technical enabler to transition mobile application development toward systematic software reuse. In this paper, we report a case study that critically examines how aspect orientation is practiced in industrial-strength mobile game applications. Our analysis takes into account technical artifacts, organizational structures, and their relationships. Altogether these complementary and synergistic viewpoints offer some concrete insights into developing information reuse and integration strategies in the rapidly changing landscape of mobile software development.
Keywords
aspect-oriented programming; computer games; mobile computing; software reusability; aspect-oriented programming; aspect-oriented way; industrial case study; mobile application development; mobile game applications; mobile software development; organizational structures; porting mobile games; software reuse; technical artifacts; Companies; Couplings; Games; Land mobile radio; Rain; Software; aspect-oriented software development; mobile game development; porting; software reuse;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Reuse and Integration (IRI), 2013 IEEE 14th International Conference on
Conference_Location
San Francisco, CA
Type
conf
DOI
10.1109/IRI.2013.6642506
Filename
6642506
Link To Document