• DocumentCode
    1834128
  • Title

    A Game-Based 3D Simulation of Otranto in the Middle Ages

  • Author

    De Paolis, Lucio T. ; Aloisio, Giovanni ; Celentano, Maria G. ; Oliva, Luigi ; Vecchio, Pietro

  • Author_Institution
    Dept. of Innovation Eng., Salento Univ., Lecce, Italy
  • fYear
    2010
  • fDate
    10-15 Feb. 2010
  • Firstpage
    130
  • Lastpage
    133
  • Abstract
    In educational sense, the virtual reality shows its value when the user can actively participate in the creation and development of his knowledge. According to the MediaEvo Project and with the multiplayer educational game realized, the paper shows that the entertainment games platforms can also be used to develop platforms for multi-channel and multi-sensory cultural edutainment. Herein we present the process for collecting and processing data, the methodology and the tools used in the work and the multi-playing and artificial intelligence models implemented in the project. At the moment the MediaEvo Project is working in progress.
  • Keywords
    computer aided instruction; computer games; virtual reality; MediaEvo Project; Otranto; artificial intelligence models; data processing; entertainment games platforms; game-based 3D simulation; multichannel cultural edutainment; multiplayer educational game; multisensory cultural edutainment; virtual reality; Augmented reality; Bridges; Cities and towns; Computational modeling; Computer simulation; Cultural differences; Data engineering; Educational technology; Technological innovation; Virtual reality; 3D Game; Edutainment; Virtual Cultural Heritage;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advances in Computer-Human Interactions, 2010. ACHI '10. Third International Conference on
  • Conference_Location
    Saint Maarten
  • Print_ISBN
    978-1-4244-5693-2
  • Type

    conf

  • DOI
    10.1109/ACHI.2010.29
  • Filename
    5430112