DocumentCode
1836988
Title
A 3D Voronoi-based skeleton and associated surface features
Author
Hisada, Masayuki ; Belyaev, A.G. ; Kunii, Tosiyasu L.
Author_Institution
Univ. of Aizu, Fukushima, Japan
fYear
2001
fDate
2001
Firstpage
89
Lastpage
96
Abstract
The paper proposes an approach for stable extraction of the skeleton of a polygonal surface and detection of surface features, ridges and ravines, corresponding to skeletal edges. The approach adapts the three-dimensional Voronoi diagram technique for skeleton extraction, explores the singularity theory for ridge and ravine detection, and combines several filtering methods for skeleton denoising and for selecting perceptually salient ridges and ravines. Rather than extract the skeleton as a CW-complex, we approximate it with a two-sided surface. It allows us to use standard mesh editing tools for skeleton denoising and achieve stable extraction of the ridges and ravines
Keywords
computational geometry; edge detection; feature extraction; 3D Voronoi-based skeleton; CW-complex; associated surface features; filtering methods; perceptually salient ridges; polygonal surface; singularity theory; skeletal edges; skeleton denoising; skeleton extraction; stable skeleton extraction; standard mesh editing tools; surface ravines; surface ridges; three-dimensional Voronoi diagram technique; two-sided surface; Cities and towns; Computer vision; Face detection; Filtering theory; Head; Image edge detection; Noise reduction; Paper technology; Shape; Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2001. Proceedings. Ninth Pacific Conference on
Conference_Location
Tokyo
Print_ISBN
0-7695-1227-5
Type
conf
DOI
10.1109/PCCGA.2001.962861
Filename
962861
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