Title :
Simulation of peeling using 3D-surface cellular automata
Author :
Gobron, Stéphane ; Chiba, Norishige
Author_Institution :
Iwate Software Center, Morioka, Japan
Abstract :
The paper describes a method for modeling the natural peeling phenomenon over any 3D surface. Using crack input data, precomputed with a semi physical solution, this method allows simulation of peeling on any type of triangulated 3D object. The model´s main advantage is that it proposes a method that is intuitive enough to make it easy to understand and convenient to apply, user controllable, and easily extensible, especially to simultaneous natural phenomena. We first introduce the general development of peeling over various materials. Then, we present how to define groups of peeling, how to determine a realistic and natural peeling order, and how to simulate the rendering of two types of special peelings. Finally, a set of graphical results concludes the paper, presenting a series of direct peeling and curling patterns using classical paintings or plastic-paintings simulated materials
Keywords :
cellular automata; computational geometry; digital simulation; natural scenes; realistic images; rendering (computer graphics); 3D-surface cellular automata; 3DSCA; classical paintings; crack input data; curling patterns; direct peeling patterns; graphical results; multi-layer modeling; natural peeling phenomenon; peeling simulation; plastic-paintings simulated materials; realistic natural peeling order; rendering; semi physical solution; simultaneous natural phenomena; triangulated 3D object; Automata; Biological materials; Computational modeling; Computer graphics; Computer science; Corrosion; Painting; Rendering (computer graphics); Stress; Surface cracks;
Conference_Titel :
Computer Graphics and Applications, 2001. Proceedings. Ninth Pacific Conference on
Conference_Location :
Tokyo
Print_ISBN :
0-7695-1227-5
DOI :
10.1109/PCCGA.2001.962890