DocumentCode
18379
Title
Clouds + Games: A Multifaceted Approach
Author
Mishra, Debahuti ; El Zarki, Magda ; Erbad, Aiman ; Cheng-Hsin Hsu ; Venkatasubramanian, N.
Author_Institution
Indian Inst. of Technol., Bombay, Mumbai, India
Volume
18
Issue
3
fYear
2014
fDate
May-June 2014
Firstpage
20
Lastpage
27
Abstract
The computer game landscape is changing: people play games on multiple computing devices with heterogeneous form-factors, capability, and connectivity. Providing high playability on such devices concurrently is difficult. To enhance the gaming experience, designers could leverage abundant and elastic cloud resources, but current cloud platforms aren´t optimized for highly interactive games. Existing studies focus on streaming-based cloud gaming, which is a special case for the more general cloud game architecture. The authors explain how to integrate techniques from the cloud and game research communities into a complete architecture for enhanced online gaming quality. They examine several open issues that appear only when clouds and games are put together.
Keywords
cloud computing; computer games; cloud game architecture; cloud platforms; cloud resources; computer game landscape; computing devices; gaming experience; highly interactive games; multifaceted approach; online gaming quality; streaming-based cloud gaming; Bandwidth; Cloud computing; Computer architecture; Games; Servers; User interfaces; cloud computing; computer games; distributed interactive applications; user experience;
fLanguage
English
Journal_Title
Internet Computing, IEEE
Publisher
ieee
ISSN
1089-7801
Type
jour
DOI
10.1109/MIC.2014.20
Filename
6756699
Link To Document