• DocumentCode
    18379
  • Title

    Clouds + Games: A Multifaceted Approach

  • Author

    Mishra, Debahuti ; El Zarki, Magda ; Erbad, Aiman ; Cheng-Hsin Hsu ; Venkatasubramanian, N.

  • Author_Institution
    Indian Inst. of Technol., Bombay, Mumbai, India
  • Volume
    18
  • Issue
    3
  • fYear
    2014
  • fDate
    May-June 2014
  • Firstpage
    20
  • Lastpage
    27
  • Abstract
    The computer game landscape is changing: people play games on multiple computing devices with heterogeneous form-factors, capability, and connectivity. Providing high playability on such devices concurrently is difficult. To enhance the gaming experience, designers could leverage abundant and elastic cloud resources, but current cloud platforms aren´t optimized for highly interactive games. Existing studies focus on streaming-based cloud gaming, which is a special case for the more general cloud game architecture. The authors explain how to integrate techniques from the cloud and game research communities into a complete architecture for enhanced online gaming quality. They examine several open issues that appear only when clouds and games are put together.
  • Keywords
    cloud computing; computer games; cloud game architecture; cloud platforms; cloud resources; computer game landscape; computing devices; gaming experience; highly interactive games; multifaceted approach; online gaming quality; streaming-based cloud gaming; Bandwidth; Cloud computing; Computer architecture; Games; Servers; User interfaces; cloud computing; computer games; distributed interactive applications; user experience;
  • fLanguage
    English
  • Journal_Title
    Internet Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1089-7801
  • Type

    jour

  • DOI
    10.1109/MIC.2014.20
  • Filename
    6756699